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Industry News - Latest

Assessing brain function in unconscious, brain-injured patients
The Brain:
posted: 15/05/2012

Improving doctor-patient communication via social media and lower costs
Health:
posted: 15/05/2012

Connected sky: surfing the web above the clouds
Connectivity:
posted: 15/05/2012

Glial cells supply axon nerve fibers with energy, researchers find
The Brain:
posted: 15/05/2012

New type of retinal prosthesis could restore sight to blind
Augmenting Organics:
posted: 15/05/2012

Helping Hands Reaches out to Patients With Cerebral Palsy
Augmenting Organics:
posted: 15/05/2012

New Twist On Ancient Math Problem Could Improve Medicine, Microelectronics
Libraries and Components:
posted: 15/05/2012

New Ultra-Thin Electronic Films Have Greater Capacity
Computing Power:
posted: 15/05/2012

Self-Adapting Computer Network That Defends Itself Against Hackers?
Artificial Intelligence:
posted: 15/05/2012

Different Mechanisms of Pain Revealed
Augmenting Organics:
posted: 15/05/2012

Brain Circuitry Is Different for Women With Anorexia and Obesity
The Brain:
posted: 15/05/2012

Scientists Generate Electricity from Viruses
Computing Power:
posted: 15/05/2012

Deep brain stimulation may hold promise for mild Azheimer’s disease
The Brain:
posted: 13/05/2012

Several antennas in one allows for more compact, lower-cost mobile communications
Connectivity:
posted: 13/05/2012

Mild Traumatic Brain Injury May Alter the Brain’s Neuronal Circuit Excitability and Contribute to Brain Network Dysfunction
The Brain:
posted: 13/05/2012

Simulation Training Improves Critical Decision-Making Skills of ER Residents
World Specific Developments:
posted: 13/05/2012

Privacy Law Expert Warns of the Perils of Social Media and Social Reading
Legal:
posted: 13/05/2012

Photonics: New Approach to Generating Terahertz Radiation Will Lead to New Imaging and Sensing Applications
Computing Power:
posted: 13/05/2012

DDR4 memory is coming soon — maybe too soon
Computing Power:
posted: 11/05/2012

Scientists Identify Neurotranmitters That Lead to Forgetting
The Brain:
posted: 11/05/2012



 

Latest Linkings

Connectivity >> Building the Networked World
(added 17/08/2010)
Bill Thompson muses on the stages of development required to create a ubiquitous network infrastructure, within both the EU and wider world.


Legal >> Is it time to defend our rights?
(added 05/03/2010)
A soundly reasoned piece by BBC journalist Bill Thompson on how copyright restrictions on the net may finally have gone too far, and are in danger of damaging both the net and augmented lives.


Avatar Creation >> The depths of the uncanny valley: Dealing with uncanniness
(added 21/12/2009)
One part of a three-part series on overcoming the Uncanny Valley from a game developer?s perspective; written in 2006. This final part discusses the efforts of others to overcome the valley, and the side effects it has had on the development process.


Avatar Creation >> The depths of the uncanny valley: Getting into the uncanny valley
(added 21/12/2009)
One part of a three-part series on overcoming the Uncanny Valley from a game developer?s perspective; written in 2006. This second part deals with the workload ahead of anyone trying to defeat the uncanny valley in a virtual world of their own making.



New to VR?

Site News: posted: 20/03/2012 Fun with Files

One of the problems with a large site, is that when files go missing, it can take a while before they are recovered, simply because nobody is aware they have gone. Almost a year since our move from the disastrous data centre and 'professional' backup services, we are still stumbling across files that were omitted from the 'complete' backup tapes they provided at the conclusion of our proceedings against them.

Whilst we do have an array of file tracking tools at our disposal, even these can only do so much when it comes to tracking down precisely what a missing file should be, and in what context it relates. So, we are relying on the human element to a fair degree, still. If you access one of our resources, and it seems to be incomplete, please drop us a line to let us know which one.

Chances are it feels incomplete because it is incomplete, and once we are aware of the issue, we can take steps towards rectifying it.

Our Simone related resources are now back online, and mostly complete, greatly restoring our motion capture and motion translation resources – eleven articles were affected in total. In the process, we have determined there are still large sections of our MoCap data missing, but are still in the process of narrowing down precisely which ones. Replacements will be online as soon as possible.




Virtual Dictionary

Latest Term: Piezoelectricity

Piezoelectricity is the accumulation of a charge in a solid in response to mechanical stress. Deform the piezoelectric material and electric charge results. This is increasingly important as a source of power for embedded prosthetic devices and for wearable electronics. As the most intimate and most successful sensory interfaces have to be tied directly into the peripheral or central nervous system, piezoelectricity is the most promising means of powering such interfaces long-term.

Visit the Dictionary

Other recent entries:

ISAM

Interferometric Synthetic Aperture Microscopy

Real Time Radiography

Latest Hostings

Virtual Output >> Apple Image Recognition Patent
(added 15/05/2012)
On the 10th of May 2012, Apple corporation filed a new patent, building on earlier patents they have filed, and more importantly, turned into actual technologies. It focuses on improved machine vision and image recognition algorithms. Specifically, facial and other 3D object recognition from 2D data only and in any light, on minimum computational power devices.


Embodied Avatars >> Link Between Deafness and Speech Deterioration
(added 15/05/2012)
A physical link between the loss of a given sense and changes in the wiring of the brain for other output modalities has been discovered in songbird studies. It gives us more reason for caution when embodying for any length of time in a body other than that we physically possess.


Augmented Life >> Shopping Sensors to Determine Produce Quality
(added 15/05/2012)
A prototype spectrometer, smaller than a sugar cube, cheap as mud, and designed to fit inside the next generation of mobile phones, brings the possibility of scanning fruit, veg, meat, fish, and many other items in real-time, to determine how fresh and healthy they are, before you purchase them - without damage from the scan.


Avatars and Personification >> Large Image Display: Simone: The End of Deathless Death
(added 15/05/2012)
An avatar persona can be a quite complex thing. It is not physically connected to you, yet it is you, or at least an aspect of you. Yet, because it is not physically connected, if it can be ursurped by another then they take over a part of you, as completely as if they had ursurped your physical body.


Embodied Avatars >> Large Image Display: Simone: Mocap Synthespian
(added 14/05/2012)
A scene from the film Simone, describing the merging of human and machine elements, creating an avatar embodiment which is half her human operator, and half artificially sourced. A scene showing something that is all too realistic, and very likely to occur for real.


Sensation >> The Symphony of Smell, A New Approach to the Sense
(added 13/05/2012)
We have never truly succeeded at a VR scent interface. All those we have, bar none, physically release a scent into the room around the user, because we have never been able to grasp how the brain processes the sense of smell. A novel study tracing individual nerve firings with mice in controlled conditions, reveals that the actual organisation of the sense of smell is far more complex than we ever dreamed.


Latest Products

Embodied Avatars >> Futureworld
(added 16/04/2010)
Futureworld is the sequel to Westworld, yet it takes an entirely different direction. Meant to be the film that spun the Westworld franchise into an anthology set, instead it was the film that buried it. Futureworld has some great ideas, and like many films of the era, is a goldmine of nuggets concerning robotic technology, virtual reality, augmented reality and social implications.


Pure Research >> Programming the Universe: A Quantum Computer Scientist Takes on the Cosmos
(added 25/03/2010)
Programming the Universe is a Simulation Argument book. Lloyd, a professor at MIT, works in the vanguard of research in quantum computing: using the quantum mechanical properties of atoms as a computer. He contends that the universe itself is one big quantum computer producing what we see around us, and ourselves, as it runs a cosmic program.


Pure Research >> Decoding Reality: The Universe as Quantum Information
(added 25/03/2010)
Decoding Reality is very much a Simulation Argument book. In its pages, physicist Vlatko Vedral argues that we should regard the entire universe as a gigantic quantum computer.


Teaching and Training via VR >> Women and Gaming: The Sims and 21st Century Learning
(added 21/02/2010)
Video games have become both big business and a technological focal point for new forms of learning. Today games are not just played; players engage in game design, write fan fiction, and organise themselves into collaborative learning communities. In these communities players acquire 21st century skills in technology, but, in the best of these communities, they hone these technical skills and strengthen emotional and social intelligence.