Untitled Document
Not a member yet? Register for full benefits!

Username
Password
 Internet Fuels Virtual Subculture For Sex Trade, Study Finds

This story is from the category World Specific Developments
Printer Friendly Version
Email to a Friend (currently Down)

 

 

Date posted: 30/10/2009

The Internet has spawned a virtual subculture of "johns" who share information electronically about prostitution, potentially making them harder to catch, according to a new study co-authored by a Michigan State University criminologist.

The research by MSU's Thomas Holt and Kristie Blevins of the University of North Carolina at Charlotte challenges the common perception that sex customers act alone and do not interact for fear of reprisal or scorn. The study appears in the Journal of Contemporary Ethnography.

Holt, assistant professor of criminal justice, said today's Web-savvy johns use the Internet to solicit prostitutes and to provide each other with warnings of prostitution hot zones and stings, which can hamper the efforts of law enforcement officials.

But the more police become familiar the johns' Web activities, the more it can help them zero in on the perpetrators, Holt added.

"The growth of these deviant subcultures has made it more difficult for law enforcement," said Holt, who has helped police devise prostitution stings. "On the other hand, it gives us a new opportunity to use the way the offenders communicate to better target their activities."

See the full Story via external site: www.sciencedaily.com



Most recent stories in this category (World Specific Developments):

16/11/2016: Eve Online goes free to play

20/09/2016: YouTuber Nepenthez charged over video game gambling site

14/05/2014: Google Maps adds Great Britain public transport data

13/05/2014: Nintendo Appoligises for Not Including Same-Sex Relationships in a Social Gameworld

29/04/2014: Minecraft: All of Denmark virtually recreated

18/03/2014: NASA Releases First Interactive Mosaic of Lunar North Pole

04/09/2013: Researchers propose a new system for quantum simulation

25/08/2013: Playing video games can boost brain power