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By Olivier Balet, Gerard Subsol, Patrice Torguet (Editors) Produced By Springer |
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If you are using or developing tools or algorithms that can be used to author digital stories, if you are interested in Virtual Reality technologies as real and efficient solutions for creating interactive 3D content or optimizing and managing their production, then you should not miss Virtual Storytelling'03, the second edition of the International Conference on Virtual Storytelling, which will occur on November 20-21, 2003 in Toulouse, the 4th biggest French town that is very famous as for its heritage treasures that for its high-tech industry.
This international conference will gather researchers from the scientific, artistic and industrial communities to demonstrate new methods and techniques, show the latest results, and to exchange concepts and ideas for the use of Virtual Reality technologies for creating, populating, rendering and interacting with stories, what ever their form be it theatre, movie, cartoon, advertisement, puppet show, multimedia work, video-games...