Untitled Document
Not a member yet? Register for full benefits!

Virtual Dictionary

Language Acquisition

Language Acquisition is a subset of artificial intelligence, which deals with methods to make software agents comprehend natural human language, for use in spoken or written commands a human would understand, or in translation from one language to another automatically.

Below, we offer a selection of links from our resource databases which may match this term.

Related Dictionary Entries for Language Acquisition:

Language Acquisition


Resources in our database matching the Term Language Acquisition:

Results by page [1]   [2]   [3]   

Linked resource
You Play my Language?
An exotic stranger smiles at you. You approach with a coy ease, looking up and down at the gorgeous visuals this person is putting on, intrigued by the prospect of an intense interaction. You say hi, casually introduce yourself, maybe tell a joke, but there is a problem: This person does not speak your language. Designing round language problems in virtual worlds.

Linked resource
Mudding with Language Barriers
?In a global community, language has no limits and interpretation is sometimes misleading.?

Within the adult VR world Taurius is the Academy of Sign Learning allows two people to carry on a conversation in American Sign Language (ASL), across the internet, teaching those with good hearing, a language of those without.

Locally Hosted resource
Natural Language Processing For Multi-User Virtual Worlds
This expansive, and well-written article takes a look at how to implement a more natural language system, to enable the parsing of more complex commands in text-based virtual worlds. Contains code, orientated towards MOO/MUSH developers.

Linked resource
Languages in Muds
A look at how to create computationally, a variety of different languages in a themed virtual environment, such that those native to one culture have a language they can communicate in, which only those who learn the language can understand. The article discusses how to set things up so that those who ?speak? it in the virtual, don?t actually have to understand that they are speaking it on a conscious level. Article has text in mind, procedure would work as well for voice.

Linked resource
Mice and keyboards, two great tastes...
A good article that puts to words in simple language that which we all know: Virtual environments for the masses are only creeping along because of the interface problem. For most users, a mouse and a keyboard is all they have for input, and true interaction requires just so much more.


Industry News containing the Term Language Acquisition:

Results by page [1]   

As virtual worlds become increasingly sophisticated and popular, a new problem is emerging: That of players who do not understand one another's languages.

Several MMOs and social worlds are currently working on their own,. i...

Many of us learn a foreign language when we are young, but in some cases, exposure to that language is brief and we never get to hear or practice it subsequently. Our subjective impression is often that the neglected language completely fad...

Bilingual dictionaries are usually a two-way street: you can look up a word in English and find, say, its Spanish equivalent, but you can also do the reverse. Sign-language dictionaries, however, translate only from written words to gesture...

Researchers at Emory University have identified a language feature unique to the human brain that is shedding light on how human language evolved. The study marks the first use of diffusion tensor imaging (DTI), a non-invasive imaging techn...

A new study presented today at the 48th Annual American Neurotology Society spring meeting is challenging a long held belief among speech therapists and audiologists that bad behavior in young children with hearing implants is an indicator ...