Virtual Dictionary
Specular Coefficient
The specular coefficient is a luminosity texturemap that is applied over the visible texturemap on one or more polygons of an object, and contains a greyscale grid for use by raycasting or raytracing algorithms, to tell the renderer how much light that pixel will absorb, and how much it will reflect.
See Also: Luster, Diffuse Reflective Coefficient, Attenuation Coefficient
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(14/08/2007)
Researchers have demonstrated a new technology using tiny "ionic wind engines" that dramatically aids the cooling of computer chips - potentially allowing clock speeds to increase in the time before we switch from silicon to other materia...
(01/04/2008)
(Press Release) Simthetiq Inc, 3d content provider for the simulation and serious game industry is releasing a free visual real-time 3d model, the Leopard C2A1 MEXAS, for all developers.
Simthetiq Inc. gives access to a real...
(18/09/2012)
A coating filled with tiny lubricant capsules could come to the rescue when metal surfaces dry out and friction builds up.
A ball bearing – or a slide bearing around an axle – needs lubricating at all times. If a leak causes ...
(16/01/2008)
(Press Release) LightWork Design, supplier of rendering solutions for developers of advanced 3D computer graphics software, today announced the release of a new version of LightWorks - LightWorks 7.8. The main focus of this release is to im...
(22/05/2013)
A team of University of Pennsylvania engineers has used a pattern of nanoantennas to develop a new way of turning infrared light into mechanical action, opening the door to more sensitive infrared cameras and more compact chemical-analysis ...