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Virtual Dictionary

Voxel-Based Morphometry

Voxel-based morphometry or VBM is a method of neuroimaging in which a physical brain is scanned, and broken up into a voxel-based volumetric model. In this way, areas with low differentiation between individuals can be consigned to single voxel blocks, whilst areas of interest can be examined at a more simplistic level than examining the neurons directly. Typically each voxel represents the average of many neurons in an area, yet retains the basic 3D structure by nature of its placement.

One of the beneficial effects of this method, is that regardless of the resolution used for voxel size, the resulting 3D model is compatible with any volumetric rendering system, and can be manipulated, sliced, and dissected any way that is desired, without losing information.

See Also: Morphometry, Voxel, Volumetric Model, Volumetric Modelling

Below, we offer a selection of links from our resource databases which may match this term.



Related Dictionary Entries for Voxel-Based Morphometry:

Computed Tomography

CT

Morphometrics

Optical Tomography

Real Time Radiography

RTR

VBM

Voxel-Based Morphometry









 

Resources in our database matching the Term Voxel-Based Morphometry:

Results by page [1]   [2]   [3]   [4]   [5]   [6]   [7]   [8]   [9]   [10]   [11]   [12]   [13]   [14]   [15]   

World Review: 3DEE
World Review: 3DEE welcome screen
3DEE is a social worlds system based on the ActiveWorlds codebase. Like all systems based on this code, it looks and feels a bit dated, although this one has its own unique wrinkles to help take care of that. Based in Amsterdam, 3DEE?s primary language is Dutch, and the universe?s eight entrance worlds are loosely based around that theme.
 
Special Client Required
 




Linked resource
Designing Need-Based AI for Virtual Gorillas
A look at creating "Need based" AI for realistic reactions in Alife creatures.



Linked resource
Realistic NPCs
Refers mainly to text-based worlds, but applicable to both text and graphics based.



Locally Hosted resource
VR for Research: Not the Medium, but Delivering the Message
We have heard before about VR based schools, VR based colleges and informal institutions. Now, the first formal scientific organization, the Meta Institute for Computational Astrophysics or MICA, has formed, entirely within the bounds of virtual environments.



Linked resource
How to talk to corporations about games
A simple online game, based on the difficult prospect of convincing an organisation that a serious game or VR environment is ideal for their training needs. Based heavily on actual case studies.



Locally Hosted resource
'Stealth': A.I. out of control
Industry News

An AI-based unmanned stealth fighter jet, after being hit by lightning, decides to execute a top-secret mission that could result in global thermonuclear war ? the plotline from Stealth, a movie based on reality?




3DEE: In Pictures
 3DEE:  In Pictures welcome screen
3DEE is a social worlds system based on the ActiveWorlds codebase. Like all systems based on this code, it looks and feels a bit dated, which hides the power of the codebase.
 
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Linked resource
Level vs Non-Level
For gameworlds, this one. A comparison of the relative benefits of level based experience systems, with a level less system based on individual skill.



Locally Hosted resource
VR Interfaces: HOPSCOTCH
The Hopscotch system is based very much on the childhood game of the same name. A combination of that, the design of the keypad from a modern mobile phone, and the link between physical exercise and learning is what makes HOPSCOTCH the physical-based teaching aid it is.



Locally Hosted resource
High Tech Hunting Peters Out
Designed to enable disabled hunting, internet based animal hunting was co-opted for a couch-potato hunting technology in early 2005, allowing people to kill animals from the safety of their homes via a web-based flash interface.



 

Industry News containing the Term Voxel-Based Morphometry:

Results by page [1]   

(09/01/2009)
A synchrotron is a type of X-ray machine, which pours intense X-rays through a target structure, mapping it voxel by voxel in 3D. Historically, they have been leviathan structures with specialised research labs built round them. Not safe to...


(24/01/2013)
Using a brain-imaging technique that examines the entire infant brain, researchers have found that the anatomy of certain brain areas – the hippocampus and cerebellum – can predict children’s language abilities at 1 year of age.


(27/10/2008)
A new imaging method that offers an unprece?dented view of ?complex neural structures could help explain the workings of the brain and shed light on neurological diseases. Diffusion spectrum imaging, developed by neuroscientist Van Wedeen a...


(26/01/2017)
Our personality traits are linked to differences in the thickness and volume of various parts of our brains, an international study has suggested.

Those with thicker and less wrinkled outer layers of the brain tended to have ...


(06/10/2012)
Understanding how the human brain categorizes information through signs and language is a key part of developing computers that can ‘think’ and ‘see’ in the same way as humans. It is only in recent years that the field of semantics has been...