Virtual Dictionary
Clampmap
A clampmap is an aid to texture clamping.
In texture clamping, texturemaps which are skinning a polygonal model, are constrained to the polygons they are supposed to be applied to, only. When a texture skins an object, it is applied to each polygon in turn, with the excess flowing over to neighbouring polygons, stretched or shrunk as necessary. If the texture is not to cover the entire object, it is clamped at the edges of the last polygon in each direction.
The map of these clamp points to be packaged with the object and texture files is called a clampmap.
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